So much time seems to be spent within sports comparing players with each other and the legends of old yet we so rarely look to see how players transcend their individual sports and share qualities and traits with other competitors. In this piece I pick a handful of significant CS players and give my best pick for an equivalent sportsman. This time I've focused on some memorable role players.
After ESWC had stolen the title of best tournament away from CPL with
teams flocking to the French event over CPL's Summer Event the Winter
Event looked set to be a return to form for the American organization.
A truly stacked event saw the Summer event champions, ESWC champions,
WCG champions and numerous other teams all set to face off in a CS
clash of the titans. One of the great CS tournaments there has been
let's take a nostalgic look at some of the ups and downs of this event.
What is teamwork? Why is it important? The answer to these questions seem simple, however after nearly ten years of competitive CS, teamwork was what I found lacking the most in teams that I've played with and against at the main level. To help with both the lack of understanding and the wrong attitudes of players, I have written this article in the hopes of elucidating the concept of teamwork and illustrating why using it is your only hope to advance in this game.
Over the last few months, WinOut has been working hard to bring
something new and exciting to the community. We've spent many hours
developing our GameStats System and have been collecting data since
March. Unlike other systems, ours is linked directly to team profiles
which allows for easy searching and browsing. The team profiles allow
fans to keep track of recent matches, upcoming events, demo uploads and
other team activity.
There must be something in the water over there because Sweden just
seems to churn out aim-based rifle wizards on a practically industrial
level. They don't seem aware you're supposed to struggle to aim
exactly where you want to thanks to recoil. This oblivious nature
coupled with super low ping and an excellent sub-elite tier community
means talents are quickly nurtured and given the chance to flourish.
This movie is a prime example of that as fury, the ex-Begrip player,
puts on a show few would expect outside the circle of great players
were this evidence not here for all to see. Good player, great movie
and a nice surprise. What more could you ask for in an 8 minute span?
fnatic superstar GeT_RiGht is 19 and comes from Spånga in Sweden.
Earlier in his career he played with Begrip.swe, NiP and SK.swe most
notably. Prior to joining fnatic his CS resume had few impressive
placings but in the space of half a year with the Swedish titans he has
racked up 4 major event wins. Playing in the mix team lemondogs he
also just beat SK.swe at DreamHack. I asked him about his journey to
the top within Sweden, his team-mates and the teams they are battling
at every tournament.
cRZYFST is a definite fan favourite in the movie-making community and
this short but intriguing effort really made waves in all quarters when
it was submitted as part of a movie-making contest. Some have hailed
it as one of the all time great movies, and certainly that was one of
the sentiments being repeated at the time. How does this movie stand
up and in light of the impact it has clearly had on the movie-making
community in raising the importance of polished editing and synching?
Quick cuts married with slow-mo action never seemed quite as prominent
before eve and if the present is anything to judge by we're unlikely to
see this trend disappear soon.
After SKILL.SI came along with its cast of internationally unknown
Slovenian players I was immediately enamored with the impressive
packaging of the movie in the realms of synching and editing. Then its
creator, Flouchy, released this project which applied similar concepts
to players from all over Europe. This is a modern day CS masterpiece
and despite lacking any huge names really deserves to be viewed as one
of the all time greats. Let's break it down further.
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